Hits-
Madworld – Hyper violent and hilarious, this game is a mix of one part
Madworld, for my money, is the new, and better, version of what Mortal Kombat was to the gaming industry in the 90’s. Let’s face it; the fighting mechanics (which sucked, frankly) were never the appeal of MK. Actually playing MK was kind of a chore. The appeal was the over the top violence. Well, dumping a flaming garbage can over the head of an enemy and impaling him, Vlad-style, on a spike certainly fits that bill.
This game is insanely violent, but it’s all very tongue in cheek. Or is that tongue impaled through cheek? Regardless, the massive amounts of gore and violence are belied by humour throughout. MK has lost its luster in the last couple of years and may be in jeopardy with the financial collapse of Midway. Madworld may be the new game of choice for people who want to tear their enemies in half for a couple of hours.
Minor issues exist with the camera controls and sometimes, due to the black and white art style, it’s a little hard to find where you need to go, but for the most part it’s a very well executed (pardon the pun) game.
Wii Music – As an actual musician, I hate Guitar Hero and Rock Band with a flaming passion. It’s just playing Dance Dance Revolution with, as The Monarch from Venture Brothers would say, “a little baby guitar.” Sorry, I play big boy guitars. Those rhythm based games are really symptomatic of a larger problem in the music industry- creativity and originality are non-factors. Don’t believe me? Look at the success of American Idol, which is more or less just karaoke on tv. None of them write their own songs, and as far as I can tell, none of them are encouraged to. Sure, they have songs written for them if they get a record contract afterwards, but wouldn’t it be more beneficial to have a songwriting competition? See who can contribute the best song to the musical world? Nope, that’s not as important as “you look pretty and can sing a high note.” And I’m sure producers and executives like Simon Cowell have found that to be the most important thing for sales. But that doesn’t make it right. It’s musical fast food.
Anyway, back to my point, Wii Music is a whole different beast than Guitar Hero. The point isn’t simply to replicate a popular song. It’s to come up with your own version; to put your own spin on things. Using the Wii-mote and the nunchuck, you mime the motions for playing anything from a piano to guitar to electric drums to bag pipes to an NES controller that plays like a flute and makes 8-bit sounds. There really is a shit load of instruments in this game, and you can intuitively control each of them. You’ve got control over whether you’re playing chords or arpeggios, and the pitch and rhythm. Want to take
My favorites that I’ve come up with so far:
- a stringed instrument version of
- a big rock version of Every Breath You Take with a driving distorted guitar and extremely thick bassline (even moreso than the original)
- a (bordering on) psychedelic version of the
There’s also a wide variety of mini-games and lessons that that add at to the experience. Another big plus- using the Wii Fit Balance Board you can basically replicate a full drum kit, using the board for the foot pedals. It’s not completely intuitive (you have to press different buttons on the Wii-mote and nunchuck for snare, tom or cymbals), but it’s pretty damn fun once you get the hang of it.
The big downfall of Wii Music is the song selection, which ranges from the juvenile to the public domain for the most part. For your average music fan, songs like Do-Re-Mi will do little to interest them. Which is a shame, because half the fun is taking something you don’t like, or would never listen to, and cultivating it into something that you would like. There’s also a handful of songs from video games (like Zelda, Super Mario, Wii Sports and the aforementioned F-Zero). These are possibly the most fun songs to play; there’s just not enough of them.
Still, as a creative game, totally separate from just a rhythm game like Guitar Hero or Rock Band, Wii Music is a blast. I hope we get a sequel at some point with more songs, particularly more contemporary ones, and even more instruments.
Misses-
Legends of Wrestlemania – Nothing can sum this up better than a one sentence review from Somethingawful.com. “Remember that great moment at Wrestlemania III where Hulk Hogan was prompted to press the X button, but accidentally pressed the Y button and Andre The Giant took the advantage?” This game suffers from too many of what’s called “real time” onscreen prompts. These are a reasonable gameplay element and they work out well enough in games like Resident Evil 4 or the aforementioned Madworld. Don’t ask me why, but it just doesn’t work for a wrestling game. The nostalgia here is great. But it’s a rental, not a purchase.

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