
Hyrule during the time frame of the original Legend of Zelda and Zelda II. The original game’s story takes place in the southern part of Hyrule, which had been abandoned after the events of Link to the Past. Zelda II takes place in the northern part, where many new towns were settled.
After Link defeated Ganon in the Dark World, and claimed the Triforce, he reversed many of the disasters Ganon had brought upon Hyrule. When everything was returned to the way it had been before (with Ganon’s spirit imprisoned in the Sacred Realm), it was only a matter of time before Ganon would regain enough power to mount another scheme. This displeased the Goddesses.

The Three Goddesses who created the universe conspired to change the rules of the Triforce in this era. It is unknown how many events they directly manipulated in the history of Hyrule.
The three Goddesses had created the universe to watch and enjoy the drama and fascinating goings on of mortal existence. They had created life for their own amusement, and they had been were thrilled to see such perfect embodiments of Power, Wisdom and Courage clash. Ganon simply being able to repeat his previous scheme would be redundant. So, it was decided that the Triforce would be broken again, so that pieces of it could be hidden elsewhere. As it had happened in the past, the Goddesses bestowed the Triforce on those who best represented it’s qualities.

The mark of the Triforce, as it appeared on the hands of Link, Ganon and Princess Zelda. These marks were symbolic of their embodiment of the qualities of the Triforce.
Princess Zelda (who had helped Link IV defeat Ganon) noticed the mark of the Triforce appear on her hand one day. Understanding its significance, she dedicated herself to amassing as much wisdom as she could. As she aged and became a mother, Zelda was very pleased one day, to see that the mark had disappeared from her hand, and appeared on he daughter’s hand. For hundreds of years, generations of Princess Zelda all bore the Triforce marking on their hand, and each generation passed its wisdom onto the next.
There is a world of difference between wisdom and knowledge, however. Though he lacked wisdom (his capability for such thought clouded by rage), Ganon possessed even more knowledge of the Triforce than Princess Zelda. As he expected, the Triforce of Power passed to him. This would mean that he could use it’s power to resurrect himself. However, if he wanted a physical form it would cost him.
He knew that he was able to maintain his connection with Death Mountain because of the remnants of his physical form in the mountain. If he returned to life, it would be an anomaly for him to exist physically in two places at once. If he returned to life now, he would never be able to leave the mountain, and would be more vulnerable to death than ever before. So, Ganon waited.
As for the Triforce of Courage, while Link IV awoke with the mark on his hand, he gave it little thought. As with all the previous incarnations of the legendary Hero, after their adventures were over Link IV and his uncle Error disappeared happily into obscurity. And, also like the previous Heroes, they said little of their past to their families. No one who lived with them in the Town of Ruto had any idea that they were neighbors with legendary figures.
Link died an old man, at home with his family. His family were surprised to see the mark on his hand disappear after his death, but thought little of it.
When the people of Hyrule abandoned the part of Hyrule south of Death Mountain, it was very symbolic. Leaving the land where so much suffering had been endured, they claimed a new territory, and evolved rapidly. Hyrulian politics were more advanced than ever, with the great number of towns. Though all the towns had their own mayors (and elders to advise them) and were independent to a point, they were still loyal to the Royal Family. Trade routes opened between the towns, and the population began to boom. Hyrule had entered a new era of prosperity.

Daily life was much more peaceful for residents of Hyrule in the 6000s. The establishment of many towns around the northern continent made travel easier and provided much more safety.
A handful of stubborn families refused to leave the south. Scattered about in caves and in the various temples and dungeons, these people eventually became societies of hermits. Oddly enough, they still clung to the use of rupees as currency, though they had little use other than buying things from other hermit societies. Certain forms of wildlife, like Tektites, Leevers and Octoroks flourished in the now abandoned part of Hyrule.

Certain wildlife like the Octoroks, seen here, appeared in much higher numbers in Southern Hyrule. This was another reason that the people who remained in the south were so reclusive.
One day, an emissary from The Kingdom of Calatia appeared.
Calatia was a kingdom far to the west of Hyrule, long past the deserts of the Gerudo. In fact, centuries earlier, some of the Gerudo fled Ganon’s rule and integrated themselves into Calatian society. Calatia had a similarly war town past, though it was due to the simple greed and ignorance rather than the influence of an evil force like Ganon. After many centuries of war, their land was finally united under one kingdom and they had entered a new era of peace.
One of the King’s advisers was a descendant of the Gerudo. With this new peace, she felt that the people may be ready to know that they were not the only ones in the land, and she told the King of their Eastern neighbors. The King, excited to encounter a new civilization (who could possibly become a trading partner), immediately sent representatives to seek out Hyrule.
Unfortunately, neither the King of Calatia, nor his advisers, knew anything of Ganon’s connection with Death Mountain, and the Calatian messengers travelled through the mountains. Hyrule’s royal family had declared Death Mountain totally off limits, and had in fact been considering plans to destroy the very mountain itself. Ganon was able to corrupt the messengers of Calatia, and began rebuilding his armies. Calatia, for their part, unwittingly provided Ganon with more and more soldiers, as they continued to send people to try and find out what had happened (a grim echo of Ganon’s previous army; representatives of the King of Hyrule looking for signs of the Gorons).
Ganon’s magic had become very dark by this time. He began to use sacrifice to power his spells. He reasoned that if he could sever the bloodline of Princess Zelda and claim the Triforce of Wisdom, he would be able to resurrect himself without restriction. Then he would be free to use all manner of savagery in locating the Triforce of Power.
So, he sent corrupted Calatian messengers to the Northern Palace. The members of the Calatian caravan assaulted the Royal Family in their throne room, beheading Queen Zelda. The Knights of Hyrule were able to intervene and save the King and the Princess, however. The King had the Calatians put to death and declared war on Calatia. In a cruel twist, Ganon released those who were captured from his power after their arrest. They spent their last hours in terror, being tortured by vengeful guards followed by a horrific public execution.
Princess Zelda likely would have attempted to interfere and prevent the executions or the declaration of war, but she was not there. After her mother’s death, Zelda’s instincts told her their attackers were after the Triforce of Wisdom. She enacted a rite which would bring it into physical form (in many ways, a similar spell to the ones cast by Ganon to return himself to life). The mark that had appeared on her hand a few hours earlier now disappeared. Then, she shattered it into eight pieces. With Impa, the last surviving Sheikah and her confidant, Zelda immediately set out for Southern Hyrule. She traveled to eight temples which she knew of from her studies of the Book of Modura. She hid a piece of the Triforce of Wisdom in each of them.
As they left the final temple, Ganon’s forces found them. Zelda and Impa split up, and Zelda was quickly captured. Zelda was brought back to Death Mountain, and Ganon’s minions prepared to sacrifice her. Something felt wrong though, Ganon thought. Quickly, it was discovered that Zelda had no marking on her hand. A Wizzrobe (the term Wizzrobe refers to practitioners of a specific discipline of black magic: a fringe cult of the Gerudo, fiercely loyal to Ganondorf) suggested that this may be a decoy princess, but Ganon knew otherwise. He knew that Zelda had brought the Triforce back into the physical realm.
The temples seemed like the most likely places for Zelda to have hidden the pieces, and Ganon immediately dispatched his armies to search the them. His warriors could not find the pieces, however. The ancient temples (all having been previously used to hold spiritual stones, goddess pearls and other treasures) were labyrinths. Ganon wasn’t sure if his warriors would ever find the Triforce pieces.

Ganon’s forces search the second dungeon for the Triforce piece. Though Link was able to solve the mysteries of the ancient temple, Ganon’s minions lacked the mental capacity to do so. A giant Dodongo awaits in the room before the Triforce, but the capacity to open the door is beyond it.
Even under torture, Zelda refused to give up where she had hidden the pieces in the temples. Frustrated, Ganon sent his forces to capture Impa. Then, even if Impa would not tell them where the pieces were hidden, the threat of her torture and death would be a powerful bargaining chip against Zelda. For weeks, his forces searched, finally capturing Impa in the south. A cunning old woman, she escaped shortly after her capture, and Ganon’s men split up to try and find her.
When one of Ganon’s soldiers finally recaptured her, he chained her to a tree, then drew his sword. “I’m not going through that again, witch!” Impa’s eyes widened as she saw the soldier was preparing to cut her foot off! Just as he was about to swing, however, as if from nowhere, a large rock hit the soldier in the head, killing him.
“Are you alright?” asked a young boy dressed in green.

A young boy dressed in green appears and saves Impa from Ganon’s forces.
The boy helped unchain Impa, and she led him to a nearby cave. “We’ll be safe here,” said Impa, more to herself than to the young boy. Deep in the cave, between two torches, sat an old man in a dirty red robe. The old man welcomed them, and offered the young boy food. He also noticed that the boy seemed to be very tired, and offered him his bed for a few hours while he and Impa talked. The old man was a friend of Impa’s. While the young boy slept, Impa told her friend of what had happened to Queen Zelda, and then Princess Zelda. Hours later, the young boy awoke to find Impa sitting next to the bed. After he’d eaten again, she asked him to tell her about himself.
His name was Link, he said (as always, for ease of differentiation, we can refer to this Link as Link V). His father was a Calatian Knight, and his family had been ambushed during their travels to the East. Link had fled into the woods while his family was murdered by bandits (followers of Ganon, though he did not know it). He had been traveling across the land for months, and had learned to survive on his own, though he did not know where he was. The young boy rubbed his eyes, and for the first time, Impa noticed the mark of the Triforce on his hand.
Impa told Link he was destined for great things, and that he had come to this land for a reason. That reason was to save the Princess Zelda and return peace. The fate of not only this land, she said, but also Calatia was at stake. Link was eager to help. The old man then appeared and presented Link with a wooden sword and shield. The shield was simple, with a small crest, the sword was lightweight and sharpened to a very fine point.

The Old Man gives Link his sword. Other old men would give Link plenty of nonsense advice that resulted from poor translations, such as “Dodongo dislikes smoke” and “There are secrets where fairies don’t live.”
With that, Link V set out an epic journey, locating temples that had been hidden for ages, locating magical artifacts that had been used by previous heroes, including the Master Sword. He defeated Ganon’s forces that were searching the temples, and destroyed many great beasts such as the dinosaur-like Dodongos, and the giant parasitic spider Ghoma. When he had finally located all the pieces of the Triforce of Wisdom, Link then set out for Death Mountain.
Because he was the vessel of the Triforce of Courage, Death Mountain’s magic would hold no power over him. Link found the entrance to Ganon’s dungeon (which had been built around where the Tower of Hera had collapsed into the mountain) in the area known as Spectacle Rock, and entered. Deep within the huge maze, Link found a secret room which even Ganon did not know about. It was in fact, the remnants of the fairy fountain which had been a part of Death Mountain centuries earlier. There, Navi, Queen of the Fairies, gave Link the sacred Silver Arrows, which she promised would finally bring peace to the world.
In frustration over Link continuing to defeat his most powerful forces, Ganon chose to play his hand and return to physical form. “You will not survive this, boy,” he snarled as Link entered the penultimate chamber of the dungeon. The pig-like, bestial Ganon attacked Link with all his fury, for he knew this might be his last chance to finally conquer Hyrule and make it his own. Millenniums of anger and frustration at his grand plans having been foiled over and over again by mere children came out in each swing of his massive blade. When Link was able to evade his every attack, he cried out in frustration and fazed out of vision. Ganon had used his black magic to turn himself invisible, and would now be able to strike the final blow. Still, Link avoided his attacks, relying purely on the instincts of the Hero. Again, Ganon cried out in anger. Hearing Ganon’s cry, Link slashed with the Master Sword in the direction of the voice without thinking. The legendary blade cut a huge wound across Ganon’s chest, and he stumbled backwards, stunned, becoming visible once again. Ganon stared in disbelief at his blood, spilling on the ground and staining his hands, and looked up to see Link readying a Silver Arrow on his bow. Before he could react, Link let the arrow fly.

Link stabs Ganon in the final battle, rendering him vulnerable to attack with the Silver Arrows.
The Silver Arrows were powerful artifacts, blessed by the goddesses, and the most powerful fairies throughout history. When their holy tip pierced Ganon’s skin, his body burst into flames. Without screaming, Ganon staggered, collapsed and died.
The sacred fire burned quickly, with only Ganon’s ashes, and the Triforce of Power remaining. Link took the second Triforce and in the final room, found Princess Zelda. Zelda, with a proud smile said “Thank you, Link” though he had not told her his name. Zelda took his hand, and proclaimed Link to be the Hero of Hyrule, the final Legendary Hero.
The two immediately returned to the Northern Palace. The King, upon hearing that Link, a Calatian, had saved his daughter, and that those who had assassinated the Queen had been under Ganon’s power, he called off the planned assault on Calatia.
The Hyrulian people mourned their Queen, particularly Princess Zelda who only now allowed herself to deal with her grief. Without the specter of war, a massive public funeral was held in her honor, and the King told the people that “the best way we can honor her memory is to live in peace.” To that end, the King sent an envoy of his own, led by Link, to meet with the King of Calatia and send his regrets over the deaths of his messengers, as well as extend his hand in friendship. In time Hyrule and Calatia would share a very amiable relationship as they exchanged technology and worked together.
Link, however, having no family left in Calatia, felt compelled to return to Hyrule five years later. He was reunited with Princess Zelda, and though they were eager to spend some time together they would be little time to be wasted. “Something troubles me,” confided Zelda. “You are the vessel of the Triforce of Courage. When we collected the Triforces of Wisdom and Power, the Triforce should have reunited. Why did that not happen?”
They brought this question to Impa, who shared with them a long guarded secret. “It is a tale we servants of the royal family refer to as The Legend of Zelda.” It was a story from long before Northern Hyrule, or the Great Cataclysm, or ever the appearance of Ganon himself, near the beginning of the original wars with the Zoras and Gorons over the Triforce. The Royal Family at that time had two children. The Princess was beautiful, kind and wise and was greatly loved by the people. The Prince, however, was mean tempered and fueled by greed. The Prince was known for angry outbursts and terrible abuses of his power. The Prince discovered that his sister knew the location of the Triforce and the Sacred Realm. He confronted her, but she refused to tell him. Angry, he threatened her, claiming it was for the good of the people, though he only wanted the Triforce for himself. Again, she refused him.
The Prince sought the council of his adviser, a mage. Little did he know, the mage was actually a most powerful evil Wizzrobe. The mage came with the Prince to confront the Princess again and threatened to place a spell that would put her to sleep forever if she did not reveal the location of the Triforce. For a third time she refused, and the mage revealed his true form and cast his spell. The Princess fell to the ground and never woke again. The Prince, now grief stricken, screamed at the Wizzrobe to reverse the spell, but the old wizard merely laughed, and then fell over dead himself. (A detail unknown to Impa is that before his death, he had two pupils: another Wizzrobe named Carock who was still alive thousands of years later, and a young Ganondorf).
The Prince, driven mad with guilt, took his own life. The King, in his sorrow at having lost both his children, placed the Princess’ body in a secret room deep below Hyrule Castle. To ensure that this tragedy would never be forgotten, he decreed that all daughters of the Royal Family from then on take the same name as his daughter: Zelda.
The King visited his daughter’s sleeping form three times before sealing the room up, and hiding it for all time. On his final visit, he noticed an inscription on a pedestal near her, that had not been there previously. “Where there is a vessel, but Courage is absent, therein lies awakening.”
After hearing Impa’s story, Zelda was adamant: “we must search the ruins of old Hyrule Castle and locate my ancestor.” Soon, Link, Zelda and a dispatch of Knights of Hyrule searched long throughout the ruins of the castle. By chance, Link discovered a secret passageway behind the throne that led them to the hidden chamber. In a glass case, there lay the original Princess Zelda, as beautiful as she had been 6000 years previous. In the same room, Link found a chest which held six crystals and a scroll. The scroll was a prophecy, that spoke of a great Hero who would place the crystals in six statues within ancient temples, breaking the seal that keeps the Great Palace hidden. Within the Great Palace, the Hero would fulfill his destiny. Inspired, Link set off to find the six ancient statues, and save Zelda once and for all.
The six Palaces were actually ancient sites of the Wizzrobes. Long before Hyrule extended its borders to the north, Wizzrobes had erected their temples as a means of channeling magic energy far away from any interference. The mystical statues acted as a form of magical antenna to focus the natural magical energy of the world. The crystals Link intended to place in the statues were forged by combining the elements of the Spiritual Stones that once acted as a lock on the Master Sword and the Sacred Realm. If Link could place them in the crystals in the statues, they would be rendered harmless.
Meanwhile, Carock the Wizzrobe, still loyal to Ganon, decided the time had come for vengeance. Carock had discovered that there was a chance to revive Ganon, if they could sacrifice Link and pour his blood over Ganon’s ashes. Carock unleashed the remaining armies of Ganon across the land, determined to track down and kill Link.
After visiting nearby towns for information, including a chance meeting with a man named Error, a descendant of The Hero of the Triforce, Link departed for the nearby desert. A contingent of Ganon’s forces, led by the abomination known as Horsehead, followed Link to Parapa Palace, and ambushed him inside. Link battled through and placed the crystal in the statue, which shuddered with a great glowing energy. The vibration of the statue intensified, and Link fled the Temple. Just moments after Link escaped, the Temple collapsed on itself.

Link places the crystal in the eye of the ancient statue.
At that instant, Carock cried out in pain, and dropped to one knee as a portion of his power left him. In many ways, Link defeated Carock at this moment. Losing some of his power caused Carock to second guess himself. He hesitated to enter the fray himself, and by the time he confronted Link at the Maze Island Palace, he had already lost half of his power. Using a reflect spell a village elder had taught him, Link easily defeated Carock.
With Carock’s defeat, Ganon’s followers faltered. Though they continued to pursue Link, they were disorganized and sloppy. Soon, he had placed the crystals in all six statues, destroying them, and had defeated the remainder of Ganon’s army, once and for all. All that remained was the Great Palace. Searching for the Palace, Link discovered a deserted ghost town called Old Kasuto. In town, he discovered a clue that led him to New Kasuto, hidden deep in the woods. The residents of New Kasuto warned him that shortly after the town had settled, evil spirits had wafted down from the nearby mountain, creating horrific visions of the darkness that hid within their hearts. In terror, they fled.

Many of the later followers of Ganon had only appeared for the first time in Link’s final adventure. The bizarre Horsehead fell to Link’s blade in Parapa Palace, and was never heard from again.
The stories of the townspeople led Link to explore the old Mountain, travelling through what was known as The Path of Fire. When he had scaled to the peak of the mountain, he discovered a massive Palace that had not been visible previously. He knew this was the Great Palace.
A mausoleum of death, the Great Palace was full of lethal traps and deadly monsters. Link endured, however, and battled through, defeating the bizarre magical being Thunderbird. As Thunderbird faded out of existence, Link entered the next room and to his surprise, found the Triforce of Courage. Why had the Triforce manifested itself here, he asked himself. Who had claimed it?
“I did,” came an answer. Link turned and saw no one. He turned back, and he saw a dark version of himself standing in front of the Triforce of Courage. With that, this Shadow of Link attacked. Link struggled to defend himself, and all his own techniques were turned against him. After the Shadow struck a glancing blow to his arm, Link back-flipped away. “You can never defeat me,” a voice in Link’s head said, as blood trickled onto his hand. He glanced at it, and saw the Triforce symbol on his hand glow through a stream of blood. His eyes narrowed.
Link cleared his mind, and focused on his fighting technique. After a stalemate for some time, Link began to see the faults in his own defense and was able to exploit those weaknesses in his opponent. The duel ended decisively when the Shadow attempted a spinning attack and Link was able to extend his sword out. The Shadow’s momentum carried him straight into Link’s blade, and the doppelganger collapsed, fading from existence as mysteriously as it had appeared.
Without wasting a moment, Link claimed the Triforce of Courage. As he did, his head went light and his vision faded to white.
“Congratulations, young hero,” a voice said.
“You have faced the darkness within yourself,” said another.
“The evil that has plagued this land has been vanquished,” a third voice added.
“May you live the your life in peace,” all three voices said together.
Link awoke outside the Great Palace, which had now collapsed on itself like all the others. He set off back for the Northern Palace with the Triforce of Courage in his possession. Once he arrived, Zelda brought the Triforce together, and they wished that the spell on the original Zelda be broken. The Princess opened her eyes, and greeted her saviours.
With the final defeat of Ganon’s forces and the collapse of the evil network of Wizzrobe magic, peace returned to Hyrule once and for all. Zelda I became an advisor to the King and the current Princess Zelda. The bonds of friendship with Calatia were strengthened, and expeditions to discover new lands were commissioned. Link would be the leader of these missions, and had many more adventures. As opposed to the previous generations of heroes, Link V became well known throughout Hyrule. As he travelled the land, he went out of his way to help as many people as possible. In time, he and Princess Zelda grew to have a great affection for one another, and for the first time in all the history of Hyrule, the Hero of Courage and the Princess of Wisdom were able to know each other without a specter of evil and war.
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That is the total of the story, until the next game comes out. Then the fun of trying to find a place for it on the timeline begins. There were also a few other games that I didn’t put into the story, as they didn’t really serve much to advance the story. If you feel like making yourself feel a little crazy though, you can take a look into Link’s Awakening, Four Swords/Four Swords Adventure, Minish Cap and the Oracle games.
Link’s Awakening is a story about Link getting shipwrecked on a mysterious island and having an adventure that may have all been a dream. Because the game had a similar style, and was released immediately afterwards, it’s generally accepted as being the same Link as Link to the Past. I read an interesting theory, however, that the game takes place in the middle of Adventure of Link, the last game in this history. During the game Link sails to Maze Island and Eastern Hyrule, and since there’s no immediate urgency to that storyline (The Princess has been asleep for 7000 years already. She’ll keep) its not too much of a stretch to have him shipwreck and have another quest in the middle.
Four Swords were the only multiplayer Zelda games, and followed Link as he split into four through the creatively named Four Sword. The game is probably around Link to the Past, since Ganon’s appearance is extremely similar in the two games. Some histories point out that this is the first place in the timeline where Ganon used a large pitchfork/trident, though the Phantom Ganon in Ocarina already used a similar weapon.
Minish Cap basically seems to explain why there’s rupees and other things in bushes and jars everywhere in Hyrule. They’re put there by the tiny Picori (also known as Minish) who leave them there to make the world a more magical place. I also read a suggestion that it’s the very first game, because it tells a story about how Link gets the hat that he has in every other game. Not a big fan of that theory. However, it is the only game in which Ganon doesn’t appear, or is at least referenced. I prefer to think it happens during the relative peace between Ganon’s attacks. Perhaps noone speaks Ganon’s name for fear of his return.
Both FS and MC featured Vaati as a villain. Vaati is referred to as a Wind Sage, and was apparently a Minish who was corrupted and used a magic hat to turn himself into a Hyrulian sorcerer. It would be interesting to see a take on Vaati appear in a future Zelda game more in the style of Twilight Princess.
The Oracle games were released simultaneously. Advocates of the parallel timeline theory (with the timeline splitting into two possibilities after Ocarina), claim that the two games take place at the same time, but in different timelines. Aside from my protests against multiple timelines, the games themselves are designed to be played one after another. When you beat one game, a password is given that restructures the other game to serve more as a sequel. Add in the fact that a third game was originally planned, and it seems like even more of a stretch that they are on two different timelines.
I am really pleased to have finally finished the main story of the game. It’s been one hell of an endeavour, but it was fun as well. We’re not done yet, however, as I have one more Zelda article left to come, a look at the evolution of wildlife and monsters throughout the series. As a part of that effort, there will probably be some study of the nomenclature of this fictional world. Soon my friends, you two will know the differences between the Helmasaur King and the Helmaroc King, and what the prefix Stal refers to. It should be fun.


































on February 4th, 2008 at 1:23 am #
Updated - now with 15% more nerdiness!
on February 12th, 2008 at 1:42 pm #
This series of posts TOTALLY RULES.
on February 12th, 2008 at 11:10 pm #
My internet sarcasm detector is in the shop, so I have no idea how to respond to that.